About Me
I am a Senior Developer with over 10 years of experience building complex, Game Development, Virtual Reality (XR), Augmented Reality (AR), Real-Time Simulation, and interactive systems. Expanding to Enterprise Low-Code. My expertise sits at the intersection of Enterprise Engineering and Immersive Technology.
Having spent more than a decade architecting complex state machines and physics systems in Unity (C#) and Unreal Engine, I found a natural parallel in Mendix. I bring a "Senior Engineer" mindset to Low-Code development, focusing on clean architecture, logic optimization, and scalability.
Coffee addict ☕ / Father 👨👧👦 / Metal Gear fanboy❗/ 53% Bald (Going for the 100%) 👩🦲
Games / Simulations / XR Projects
Selected high-complexity projects demonstrating architecture, networking, and physics logic.
Homaysa (Metaverse Platform)
Architected a scalable real-time networked platform supporting massive user concurrency. Managed infrastructure, Voice Chat, auth, and data sync. Secured incubation from Unilever.
Augmented Reality App
A realistic Augmented Reality (AR) simulation built on Unity C# and ARKit that demonstrates advanced real-time 3D object placement and dynamic light/shadow rendering on physical surfaces.
AR Tracking
An interactive Augmented Reality (AR) application featuring real-time human foot tracking and physics engine integration to simulate digital object interaction (football) with the user's physical body.
Open Source Work
Mendix Gamification Engine
MendixA plug-and-play XP, Leveling, and Badge system for enterprise Mendix apps. Features a non-intrusive association architecture, automated logic, and open-source foundation.
Complete Physics Game
C#A complete open-source game project in Unity C# demonstrating object-oriented physics interactions, inheritance, and collision logic.
Procedural Maze Generator Plugin
AlgorithmsA Unity C# tool for generating 3D structures algorithmically. Demonstrates recursive logic, algorithmic optimization, and editor scripting.
Professional Recommendations
"One of the finest I've come across. If you ever need someone to deliver under pressure, no slip ups, just results, Mohammed is your man! I highly recommend Mohammed as he accepts challenges with passion."
"Mohammed is a passionate and self-motivated Developer... He always strives to learn new things everyday that gains him an added value towards his vast existent knowledge."
Freelance Clients
"What a legend... Got my VR project working... an absolute gent!"
View all 6 client reviews"Both smart and professional. Experienced, deadline oriented and intelligent person."
"He developed an incredibly addictive game on Android called 'Get Rich'. Upon completion, he was already starting to brainstorm himself... He carefully considers other people's opinions."
Key Certifications
Tech Stack
Enterprise & Low Code
Languages & Logic
Simulation & Tools
Published Articles
Industry insights and technical comparisons from my early career demonstrating thought leadership in game engine technology.
HTC Vive OR Oculus Rift: Developers Choice?
A deep-dive comparison of the two leading VR headsets from a developer's perspective analyzing SDKs, tracking systems, and development workflows.
Read on LinkedInUnity3D Vs Amazon Lumberyard
A technical comparison between Unity3D and Amazon's CryEngine-based Lumberyard engine evaluating features, pricing, and ecosystem maturity.
Read on LinkedInDifferent Gamification Use Cases
Some thinks that gamification is just for educational reasons only and that’s wrong. In this article we will be talking about the different kinds of industries that gamification can be used in and some use cases.
Read on LinkedInGamifying Education
A Lot of educational institutions want to make an educational game however for some reason the majority of educational games fail, in this article I am going to show you why this happens.
Read on LinkedInFull Indie Game Archive
A comprehensive collection of 15+ indie games and VR prototypes from my Fiverr portfolio.